Real-time meshless deformation
نویسندگان
چکیده
منابع مشابه
Real-time meshless deformation
In this paper, we articulate a meshless computational paradigm for the effective modeling, accurate physical simulation, and real-time animation of point-sampled solid objects. Both the interior and the boundary geometry of our volumetric object representation only consist of points, further extending the powerful and popular method of point-sampled surfaces to the volumetric setting. We build ...
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Meshless deformation based on shape matching is a new technique for simulating deformable objects without requiring mesh connectivity information. The approach focuses on speed, ease of use and stability at the expense of physical accuracy. In this paper we introduce improvements to the technique that increase physical realism and make it more suitable for use in interactive real-time environme...
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Meshless deformation based on shape matching is a new technique for simulating deformable objects which handles point-based objects and does not need connectivity information. The technique has been first presented in 2005 and is of interest to all fields which require fast, stable simulations which do not need to be physically correct. In particular the technique seems very suitable for use in...
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For real-time rendering of physically-based volumetric deformation, a meshless finite element method (FEM) is proposed and implemented on the new-generation Graphics Processing Unit (GPU). A tightly coupled deformation and rendering pipeline is defined for seamless modeling and rendering: First, the meshless FEM model exploits the vertex shader stage and the transform feedback mechanism of the ...
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In this paper, the meshless integral method based on the regularized boundary integral equation [1] has been extended to analyze the large deformation of elastoplastic materials. The updated Lagrangian governing integral equation is obtained from the weak form of elastoplasticity based on Green-Naghdi’s theory over a local sub-domain, and the moving least-squares approximation is used for meshl...
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ژورنال
عنوان ژورنال: Computer Animation and Virtual Worlds
سال: 2005
ISSN: 1546-4261,1546-427X
DOI: 10.1002/cav.98